I would say that Ditto compares favorably even to the most adorable ARPG I know, the aforementioned Cat Quest. The art is cute, the characters are cute, the enemies are cute and even the stickers you put on your gear are cute. The primary adjective that The Swords of Ditto exudes is “Cute". You will need to roll, run, and slash your enemies to defeat them and power up your sword. There is an inventory system for useable items as well as an equipment system where you can equip various stickers to different equipment slots for bonuses. Ditto unfolds much like a classic Zelda game, with areas unlocking after certain progress points are reached. With d-pad and action buttons in tow, you venture out in search of the big bad evil guy in hopes of liberating the common folk of the land. In The Swords of Ditto, you take on the role of a nameless hero tasked with completing an epic quest to rid your land of an ancient foe who has bested multiple previous sword wielders in aeons past. The Swords of Ditto ($5.99) is a ported ARPG that tries to meet the challenge set forth by its forbears, and it manages to hoist the mantle and represent many of the best facets of its genre. A game like Brawl Stars might never have even existed without such groundwork. Even games that don’t fall within the genre have benefitted greatly from control schemes that were honed to perfection within the ARPG umbrella. From the early days with games like Solomon’s Boneyard to modern masterpieces like Cat Quest, the ARPG has been a prime staple of iOS gaming.
Action RPG’s seem to be multiplying like rabbits on the App Store these days.